Cyber-bullying

by Robin Smith
0 comment

E
veryone sometime in their past has been a victim of bullying. So we are very much sure that what actually bullying is and does to human lives. But, to understand the concept of cyber-bullying, it is important for us to look back at our past and throw some light on bullying.

The last decade, has witnessed an intense growth in the attention given to young bullying. The culture and tradition is being repeated again but via the means of internet. The emergence and excessive use of internet and social media sites has given birth to a new crime in the market by the name cyber-bullying. A wave of youth suicide cases, linked to this new crime prompted a surge of media attention. The schools are the most targeted bodies of cyber-bullying. The availability and access of mobile and other electronic devices in schools has made bullies take complete advantage of the situation. School administrations and other organizations are working to raise awareness against this crime among the students, teachers and parents.

What is Cyber-bullying?

Likewise traditional bullying, Cyber-bullying involves an imbalance of power, aggression, and a negative action that is often repeated. If we break it into simple words, cyber-bullying can be best defined as an intentional and repeated harm, caused via the use of computers, cell phones, and other electronic devices. This definition suits the best to define cyber-bullying as it portrays all the elements involved, very clearly and accurately.

Teenager afraid of bullying on her phone

Cyber-bullying can be in different forms, usually it’s rather indirect as the Internet and cell phones are used as a medium for communication. Negative behavior such as sending menacing and cruel messages via cell phones, any social media account online, or through email, as well as dispersing rumors with intent to damage a person’s image involves cyber-bullying. Also, the spreading of images that portrays another person in a negative or ugly role, online or through cell phones. Hacking or breaking into someone’s personal account, posting on their behalf to damage someone’s image and integrity of their account is also classified as cyber-bullying.

Traditional Bullying vs Cyber-bullying

Bullying and cyber-bullying are quite similar to each other in terms of form and techniques, yet there are many new and different aspects that separate them from each other.

  • Dispersal of offensive comments and humiliating pictures over social media sites spread like fire, hurting the reputation of the victim
  • Cyberbullying is 24/7. Being an online crime it may start from the homes, but continue to expand into school environments, neighbourhood, and everywhere.
  • Because it’s online and mobile, it’s much harder for parents and teachers to notice and take quick action against it.
  • Unlike traditional bullying, cyber-bullying allows the delinquent to disguise or hide his/ her identity behind a computer.
  • Being online gives the offender the freedom to use cruelest words and worst actions as they do not have to face the victim compared to what is typical in a traditional face-to-face bullying situation.

 Cyberbullying – Forms

It’s been a decade that cyberbullying is spreading like a virus which has no cure. People just can’t avoid talking about other people whether, it is a celebrity, a public figure or even anybody. It has become a source of entertainment for them. This torture can be found in different forms to harm someone online, such as:

Harassment involves the act of consistently sending offensive texts to someone, torturing them to commit something worse or hurt their image via social media sites. There have been cases in which people use it as a revenge from their rivals. The offenders threaten by sending personal pictures after nasty or indecent editing.

Flaming posts are comments is another form of cyber-bullying that involves sending rude, angry and insulting messages directly to the person. This form of cyber-bullying occurs usually in an online community like forums, group conversations and gaming chats. This results in the victim’s destruction of self-confidence and self-esteem.

Cyber Stalking is a threat that a victim feels that he/ she is not safe anymore. This occurs when someone posts their personal data or images on the social media sites like Facebook, Twitter, Instagram, Foursquare and others. The stalkers misuse this information and start threatening the victim by sending impolite messages and stalking them and their location.

Posing, form of cyber-bullying is the most difficult one to deal with. Posing occurs when someone breaks into your account and acts or poses like you. The offender post words, images, audio and video to and about others, which ruin the reputation of the victim. Facebook is one of the social networking sites that are filled with “posers”, posting status updates, images and videos that will result to bullying.

Blackmailing is also one form of cyber-bullying in which the delinquent targets the customer threatening of leaking any private or secret information into public. This is usually done to get something in return, usually money. The victim stays in stress and depression throughout until it doesn’t stop. Blackmailing has often lead victims to take a bold and dangerous step.

Denigration is the distributing information about other person that is offensive and false through posting it on a web page, sending it to others through email or instant messaging, or posting or sending digitally reformed photos of someone.

0 comment

You may also like

Leave a Comment

Algoritma Digital Sering Dibicarakan, tetapi Seberapa Jauh Pengguna MemahaminyaMenelusuri Inovasi Digital dari Perubahan Infrastruktur hingga Kebiasaan PenggunaKebiasaan Mengakses Konten Berubah: Apa Artinya bagi Pengembangan PlatformMemahami Tren Hiburan Digital melalui Statistik, Bukan Sekadar PopularitasKecepatan Memuat Halaman dan Personalisasi: Dua Faktor yang Menentukan Kesan PertamaApa yang Bisa Diketahui dari Pola Aktivitas Pengguna Internet Sehari-hariInteraksi Digital Kini Lebih Beragam: dari Konsumsi Konten hingga Partisipasi KomunitasMengapa Data Historis Penting untuk Memahami Arah Perkembangan TeknologiCara Pengguna Menikmati Hiburan Digital Berubah Seiring Pilihan Konten yang MeluasSatu Detik Terasa Lama: Dampak Waktu Muat terhadap Kenyamanan PenggunaBagaimana Komputer Menghitung Estimasi RTP dari Sampel SimulasiModal Terbatas dan Volatilitas Tinggi: Mengapa RTP Tidak Menjamin Hasil SesiMemahami Keacakan Digital melalui Pengujian Berulang dan Distribusi HasilPeran AI dalam Pemrosesan Informasi dan Penyesuaian Layanan DigitalMengenal Aturan Spin Mahjong Ways 2 tanpa Terjebak Mitos MaxwinAngka RTP Sering Disalahartikan: Mengapa Pemain Tetap Tertarik MembacanyaMemantau Latensi dan Gangguan: Indikator Teknis yang Penting dalam Game PG SoftGame Penghasil Uang Juli 2026: Cara Memeriksa Klaim Pembayaran dan RisikonyaData Penggunaan Habanero Bisa Membantu Mengidentifikasi Titik Lemah KinerjaVariabel Probabilitas dalam Game: Mengapa Hasil Tidak Bisa Dinilai dari Satu SesiPsikologi Poker Live: Mengapa Lawan yang Diam Bisa Terasa MengintimidasiEtika Diskusi dalam Forum Game: Cara Berbeda Pendapat tanpa Menyebarkan MitosTimnas dan Mahjong Ways dalam Percakapan Digital: Bagaimana Dua Topik BertemuMembandingkan Formasi Simbol dalam Game: Mengapa Posisi Sama Bisa Memberi Hasil BerbedaMengapa Sistem Acak Sering Terlihat Memiliki Pola yang Bisa DitebakData Bukan Ramalan: Mengenal Kesalahan Logika saat Menarik Kesimpulan dari PermainanDaya Tarik Grafis Mahjong Ways: Mengapa Detail Visual Memengaruhi PengalamanRTP PG Soft dan Kesalahan Umum saat Menafsirkan Statistik PermainanMahasiswa dan Tren Mahjong Ways: Memahami Perbincangan Game di Lingkungan KampusMengapa Desain Permen dan Efek Cascade Menjadi Identitas Visual Sweet BonanzaSweet Bonanza dan Selera Pemain Indonesia: Mengapa Tema Cerah Mudah DikenaliAplikasi Mahjong Terbaru: Menilai Fitur Hiburan dan Klaim Keuntungan secara CermatMengukur Waktu Respons Sistem Digital: Mengapa Timing Tidak Sama dengan Peluang MenangData dan Algoritma dalam Permainan: Mengapa Sistem Stabil Tetap Menghasilkan Hasil AcakMengambil Keputusan Bertahap: Cara Mengevaluasi Pilihan saat Situasi BerubahEvolusi Desain Antarmuka Digital: Mengapa Interaksi Kini Terasa Lebih AlamiDurasi Bermain dan Konsentrasi: Bagaimana Menentukan Batas yang Masuk AkalPola Slot Gacor Hari Ini Sering Dijadikan Acuan: Seberapa Kuat Dasar DatanyaFaktor Psikometrik dalam Pengambilan Keputusan: dari Persepsi Risiko hingga Kendali DiriKlaim Profit dari Observasi Permainan: Mengapa Metode Pengujiannya Perlu DiperiksaParameter Pertumbuhan Game Online Mengukur Efektivitas Konversi Pengguna PremiumPemadanan PG Soft Mengembangkan Antarmuka Menggunakan Reactive Component SchedulingPemaduan Starlight Princess dan Sweet Bonanza Mengembangkan Efek TransisiPemanfaatan Lucky Neko Mengembangkan Grafis Menggunakan Adaptive Texture SamplingPemanfaatan Mahjong Ways 2 Mengembangkan Interaksi Melalui Touch Sampling OptimizationPemodelan Pragmatic Play Mengembangkan Animasi Menggunakan Hierarchical Pose BlendingPemodularan Kasino Digital Mahjong Mengintegrasikan Feature Flags untuk PembaruanPemolesan Scatter Hitam Mengoptimalkan Efek Transparansi Menggunakan Depth PeelingPemutakhiran Sweet Bonanza Memanfaatkan GPU Color Grading untuk VisualisasiPendistribusian RTP Live Mengintegrasikan Event Time Processing pada DashboardAgregasi Temporal Menggabungkan Data berdasarkan Jendela Waktu PengamatanPengaktifan Gates of Olympus Mengoptimalkan Partikel Melalui Compute Shader DispatchPengaktifan Mahjong Wins 2 Mengembangkan Transisi Menggunakan Motion Curve RemappingPengaktualan Sweet Bonanza 1000 Memanfaatkan Texture Mip Bias untuk DetailPengembangan Mahjong Wins 3 Memanfaatkan Animation State Prediction untuk ResponsivitasPengembangan Sweet Bonanza Menghadirkan Efek Menggunakan Procedural Elastic DeformationPengendalian Live Casino Mengoptimalkan Transmisi Melalui Network Path SelectionPengendalian Wild Bandito Mengintegrasikan Motion Constraints dengan Physics SolverPenggabungan Live Casino dan Scatter Hitam Menghadirkan Visualisasi ResponsifPenghalusan Mahjong Ways Memanfaatkan Procedural Edge Smoothing untuk GrafisPengolahan Scatter Hitam Menghadirkan Distorsi Menggunakan Vector Displacement MappingPenguatan Pragmatic Play Mengoptimalkan Interaksi Melalui Asynchronous Input DispatchPenskalaan Scatter Hitam Memanfaatkan GPU Particle Binning untuk RenderingPenyambungan Wild Bandito Mengoptimalkan Gerakan Melalui Animation Phase MatchingPenyandingan Mahjong Ways 2 dan Mahjong Wins 2 Mengembangkan Komposisi InteraktifPenyederhanaan Kasino Online Mengembangkan Pengelolaan Sesi Berbasis Stateless AuthenticationPenyinergian PG Soft dan Pragmatic Play Mengembangkan Animasi MultiplatformPenyuntingan Lucky Neko Mengintegrasikan Animasi Menggunakan Runtime Pose BlendingPersonalisasi Lucky Neko Mengembangkan Navigasi Melalui Contextual Menu RankingPola Monetisasi Game Online Mengembangkan Pendapatan Melalui Virtual Goods BundlingAlgoritma Digital Sering Dibicarakan, tetapi Seberapa Jauh Pengguna MemahaminyaMenelusuri Inovasi Digital dari Perubahan Infrastruktur hingga Kebiasaan PenggunaKebiasaan Mengakses Konten Berubah: Apa Artinya bagi Pengembangan PlatformMemahami Tren Hiburan Digital melalui Statistik, Bukan Sekadar PopularitasKecepatan Memuat Halaman dan Personalisasi: Dua Faktor yang Menentukan Kesan PertamaApa yang Bisa Diketahui dari Pola Aktivitas Pengguna Internet Sehari-hariInteraksi Digital Kini Lebih Beragam: dari Konsumsi Konten hingga Partisipasi KomunitasMengapa Data Historis Penting untuk Memahami Arah Perkembangan TeknologiCara Pengguna Menikmati Hiburan Digital Berubah Seiring Pilihan Konten yang MeluasSatu Detik Terasa Lama: Dampak Waktu Muat terhadap Kenyamanan PenggunaPola Pengembangan Profit Game Digital Mengintegrasikan Automated Revenue ForecastingProyeksi Keuntungan Game Mobile Mengintegrasikan Retention Forecasting dengan MonetisasiRekayasa Gates of Olympus Mengembangkan Efek Menggunakan Procedural Energy FieldsRekonstruksi Mahjong Wins 3 Mengoptimalkan Grafis Melalui Mesh Cluster RenderingReorientasi Starlight Princess Mengembangkan Material Menggunakan Procedural Surface ShadingRevolusi Digital Gaming Mengintegrasikan Spatial Computing dengan Monetisasi InteraktifSimulasi Ekonomi Virtual Mengembangkan Keseimbangan Harga Melalui Agent ModelingStandardisasi RTP Memanfaatkan Statistical Data Contracts untuk KonsistensiStrategi Peningkatan Profit Game Mobile Mengintegrasikan Subscription Revenue OptimizationTinjauan Ekonomi Virtual Mengembangkan Monetisasi Berbasis Digital Asset Utility